trilogy save editor change hair color

R, G and B That are the RGB colour numbers that control the hair colour. Hair color can be changed under HED_Hair_Colour_Vector. If these patents are transferred, the Licensorundertakes to have the transferees subscribe to the obligations setforth in this paragraph.5.1 RIGHT OF USEThe Licensee is authorized to use the Software, without any limitationas to its fields of application, with it being hereinafter specifiedthat this comprises: 1. permanent or temporary reproduction of all or part of the Software by any or all means and in any or all form. As a new modder, this helped so much! Users are therefore encouraged to load and test thesuitability of the software as regards their requirements in conditionsenabling the security of their systems and/or data to be ensured and,more generally, to use and operate it in the same conditions ofsecurity. Hair is significantly less shiny in LE2 than it is in LE1 or LE3. Copyright 2023 Robin Scott. This value is set to a light grey by default. This will break the lipsync! Log in to view your list of favourite games. Go to the "Head Morph" tab. Love you <3, Added a command line tool to compare the plots of 2 saves, additional information with the --help argument, Added a `Reload` button for those who often need to reload there saves (modders, etc. Article 6 - INTELLECTUAL PROPERTY6.1 OVER THE INITIAL SOFTWAREThe Holder owns the economic rights over the Initial Software. To add a colored glow to hair shine, change the values under Highlight1Color and Highlight2Color. Features. Open the latest save file in Trioligy save editor. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Idk if there a way to look into the game files and find the name that way. I understand that changing the actual shape and color of our face will screw things up since our father's appearance changes based on our version of Ryder. I know where and how to change the hair colour, I just don't know the codes. Thanks goes out to Karlitos for the Trilogy Editor, without that fine thing, we would be stuck with boring colors and plain faces. I love how much sharper the jaw was in me2. click the "Toolbox" tab. Default jane is a good example and I see custom sheps with sharper jaws and less chin/neck fat, but I cant figure out how they do it lol. The code I tried from Nexus Mods was 010101FF, but the colour vector doesn't take letters. 9 posts. It has been very useful to me. Changing Shepards' hair. NOTE: this highlight colour will affect the mouth as well. Try brute force values for I started my second playthrough of the trilogy in Legendary Edition, but when I created my first Shepard I had the brightness too low, so what I thought was dark hair turned out to be more of a light brown. Do the same for the _Norm code. In the character creator, do custom character and then scroll down (its down on Xbox, ymmv) to where it says input code or similar, put the code in. -> Thanks heaps to ELE08, who wrote this blog!!! This RGB tool let you see how a number changes LE3 has completely different vertex values exported from the same headcode. Add TIMs' eyes to Shepard. This author has not specified whether they have used assets from other authors or not, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, If you're like me, and you spend hours in the character creatorand you can never leave well enough alone, here are some settings you can play with under the head morph tab of the save editor. If you have not done so, download Gibbeds Mass Effect 2 Save Editor 2. Article 5 - SCOPE OF RIGHTS GRANTEDThe Licensor hereby grants to the Licensee, who accepts, the followingrights over the Software for any or all use, and for the term of theAgreement, on the basis of the terms and conditions set forth hereinafter.Besides, if the Licensor owns or comes to own one or more patentsprotecting all or part of the functions of the Software or of itscomponents, the Licensor undertakes not to enforce the rights granted bythese patents against successive Licensees using, exploiting ormodifying the Software. Credits to Moraxix for the Even More Hairstyles Mod. Features. Which parameter or parameters should I tweak? Nevertheless, should such proceedings be instituted againstthe Licensee, the Licensor shall provide it with technical and legalexpertise for its defense. All rights reserved. Open a save game in the Trilogy Save Editor. ), Added `Raw Plot` tab to all games with databases (minus ME1(LE) booleans and floats), Added and fixed a lot of plots through the databases, BIG thanks to Bioware for giving us ME1LE save format, plot databases and for responding so quickly to my issues. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. For texture settings and/or head morph import. Next to the numbers for RGB, theres a little box that says value next to it. Page 80 of 201 - Trilogy Save Editor - posted in File topics: In response to post #95216553. A little goes a long way for HED_Addn_Blowout_Scalar. If you are wanting to edit an existing save file, you will need this. Such technical and legal expertise shall bedecided on a case-by-case basis between the relevant Licensor and theLicensee pursuant to a memorandum of understanding. If the default femshep hair tints differently. Use Trilogy Save Editor. Add TIMs' eyes to Shepard. Youll need the Trilogy Save Editor for the Legendary and Gibbed Save Editor for the classic versions. Article 8 - LIABILITY8.1 Subject to the provisions of Article 8.2, the Licensee shall beentitled to claim compensation for any direct loss it may have sufferedfrom the Software as a result of a fault on the part of the relevantLicensor, subject to providing evidence thereof.8.2 The Licensor's liability is limited to the commitments made underthis Agreement and shall not be incurred as a result of in particular:(i) loss due the Licensee's total or partial failure to fulfill itsobligations, (ii) direct or consequential loss that is suffered by theLicensee due to the use or performance of the Software, and (iii) moregenerally, any consequential loss. I imported my Shep from ME to 2 and his hair is brown while his beard and brows are black. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, A save editor for Mass Effect Trilogy (and Legendary). Go to Headmorph Tab->Vector Parameters->Skin Tone. ForHAIR_Shine_Desaturate_Scalar, setting it to 0.500 gives a pretty distinct effect.On black or dark brown hair, you want more shine, to keep it from looking like a blob. All rights reserved. 0.000 has a faint shine on female characters. Will stick some mod hair on him and see how that goes. Please note that texture paths vary between the games. Any assistance would be appreciated. Thanks goes out to Karlitos for the Trilogy Editor, without that fine thing, we would be stuck with boring colors and plain faces. The default value is ~5 and makes Shep look vaguely sweaty in LE1/LE2, but plasticky in LE3. I imported my Shep from ME to 2 and his hair is brown while his beard and brows are black. It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. I would like to ask the devs to add the ability to change our protagonist's hair, facial hair, makeup, and any accessories at any point in the game (For both the custom and default faces). Article 2 - PURPOSEThe purpose of the Agreement is the grant by the Licensor to theLicensee of a non-exclusive, transferable and worldwide license for theSoftware as set forth in Article 5 <#scope> hereinafter for the wholeterm of the protection granted by the rights over said Software. When you are satisfied, download your picture. Backup your save files. Could it be possible to convert something from back then usableinto the new edition. The powerful open-source mod manager from Nexus Mods. When you are satisfied, download your picture. I set the value down to 3 for more matte skin. {Side Note} Mouth size:outerUpperLip_left andouterUpperLip_right will shrink or grow the whole mouth along the Y axis. Generally you want to start with small tweaks, from 0.1 to 0.3, save, and then check to see what you have done. Now, open the extracted file player.sav in HxD. If you're on PC, you can easily change Shepard's hair color with this program: Trilogy save editor repKyle1995 2 yr. ago Oh nice, I'll have to try that out! Credits to Moraxix for the Even More Hairstyles Mod. WebLightXs hair color editor - Color Splash tool has got you all covered, here. No warranty is given as regards the existence ofprior rights over the name of the Software or as regards the existenceof a trademark. thank you! Page 34 of 200 - Trilogy Save Editor - posted in File topics: For the Illusive Man Eyes the old method from Gibbed still works, not sure about posting links but here is a guide I got from a different user/community crediting Gibbed. Your changes might look beautiful in stills but summonCthulhu when they animate. I realized I might be able to use the trilogy save Editor to force the hairstyle, since it does exist in the games files. WebStep 3: Adjust Your Brush Settings and Start Painting. WebClick the "Change Hair Color Now" button on this page, and open our hair color tester. Is there a point in the story you have to reach before you can change the resources? 2. If that stuff about offset bones made you nervous, now you can relax.Blush Intensity:Controlled by HED_Blush_Scalar. In particular the Parties expresslyagree that any or all pecuniary or business loss (i.e. Credit goes to Gibbed Remove the if you are copying and pasting. Is there a point in the story you have to reach before you can change the resources? Set custom skin tone color to your liking with color picker. Open the latest save file in Trioligy save editor. The Parties agree toendeavor to seek an amicable solution to any disagreements or disputesthat may arise during the performance of the Agreement.13.2 Failing an amicable solution within two (2) months as from theiroccurrence, and unless emergency proceedings are necessary, thedisagreements or disputes shall be referred to the Paris Courts havingjurisdiction, by the more diligent Party. TIM eyes guide for ME3: Open your Save_000# file Alyx Shepard Custom Femshep Headmorph ME3, Trilogy Save Editor at Mass Effect Legendary Edition Nexus - Mods and community (nexusmods.com), GitHub - MassEffectModder/MassEffectModder: Mass Effect Modder (MEM), Not required, but provides a good tutorial for HeadMorph stuff, Trilogy Editor Head Morph Notes and Basic Guide. 3. Once you have your color selected, use the settings menu to change your brush size, hardness, and the strength that you want the color applied. 2. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. My value is set to 1.250 on light-medium skin. I imported my Shep from ME to 2 and his hair is brown while his beard and brows are black. You can always use CC skins with no problems.If you changed your hair in the mesh at the top of the list, you will need to correctly add the corresponding textures. I found the information on the modder's pages on Nexus to be confusing. R, G and B That are the RGB colour numbers that control the hair colour. Choose a colour you like, and then make it much deeper on the colour picker. 4. This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. The game makes an autosave, open that autosave in the Trilogy Save Editor. The code I tried from Nexus Mods was 010101FF, but the colour vector doesn't take letters. Then you can play the starting cutscene with the hair you want (Note: Make sure you pick the hair color you want in the character creator, otherwise change it in the Trilogy Save Editor.) The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, Notes and Basic Guide for using the Head Morph part of the Trilogy Editor to tinker with your Shepard's Head, This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. To change skin tone. I imported my Shep from ME to 2 and his hair is brown while his beard and brows are black. Article 3 - ACCEPTANCE3.1 The Licensee shall be deemed as having accepted the terms andconditions of this Agreement upon the occurrence of the first of thefollowing events: * (i) loading the Software by any or all means, notably, by downloading from a remote server, or by loading from a physical medium; * (ii) the first time the Licensee exercises any of the rights granted hereunder.3.2 One copy of the Agreement, containing a notice relating to thecharacteristics of the Software, to the limited warranty, and to thefact that its use is restricted to experienced users has been providedto the Licensee prior to its acceptance as set forth in Article 3.1<#accepting> hereinabove, and the Licensee hereby acknowledges that ithas read and understood it. Add TIMs' eyes to Shepard. Open save editor, in general tab copy "identity code", start a new game and past the code, make changes, wait out intro until you can save the game, open that save in editor, in the save editor go to the "head morph" tab, choose export save as "insert name here", open your original save with the character you are playing, open "head morph" tab and choose "import" and import that morph you created, save and that it. +0.2) not the final values themselves. I tried entering 0.0001 to 10000, for both those entries - but no effect. Article 7 - RELATED SERVICES7.1 Under no circumstances shall the Agreement oblige the Licensor toprovide technical assistance or maintenance services for the Software.However, the Licensor is entitled to offer this type of services. Vector Parameters. Import / Export head morph. Objects in mirror are lighter than they appear. Expand "Vector parameters" Expand "HED_Hair_Colour_Vector" Underneath "HED_Hair_Colour_Vector" you see three parameters. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. On the right there should be the Name -> HAIR_Diff and Value -> BIOG_HMF_HIR.. etc. In LE1/2 you can use the normals, but in LE3 the makeup maps are baked into the skin. HED_Lips_Tint_Vector is lips. HED_Brow_Tint_Vector is eyeshadow.HED_Spec_Add_Vector is one of the reasons Udina looks ashy. It's fairly easy: First, unpack one of your save files with the method described here in steps 1-3. Changing hair color in ME1: Maybe some of you may be interested in this as well to change things up a bit in ME1. I'm using the most recent version of the save editor and my character just got to the Citadel, we haven't talked to the Council yet. Ticking Z up by 0.1 will give her a more pleasant resting face (or down if you want the opposite.) The hair model for the default FemShep is; BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Changing to the default FemShep hair model is easy enough in both ME2L and ME3L. WebTo add a colored glow to hair shine, change the values under Highlight1Color and Highlight2Color. 5.3.3 DISTRIBUTION OF EXTERNAL MODULESWhen the Licensee has developed an External Module, the terms andconditions of this Agreement do not apply to said External Module, thatmay be distributed under a separate license agreement. 5.3.4 COMPATIBILITY WITH OTHER LICENSESThe Licensee can include a code that is subject to the provisions of oneof the versions of the GNU GPL, GNU Affero GPL and/or EUPL in theModified or unmodified Software, and distribute that entire code underthe terms of the same version of the GNU GPL, GNU Affero GPL and/or EUPL.The Licensee can include the Modified or unmodified Software in a codethat is subject to the provisions of one of the versions of the GNU GPL,GNU Affero GPL and/or EUPL and distribute that entire code under theterms of the same version of the GNU GPL, GNU Affero GPL and/or EUPL. Sometimes a tiny value change has a huge impact; other times you may need to be more drastic to get the results you wanted. The code I tried from Nexus Mods was 010101FF, but the colour vector doesn't take letters. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. Obviously did some changes with the Trilogy Save Editor Slightly changed some colors and gave her Ash's hair, which resulted in some weird texture clippings behind her ears Facecode works for facial structures and general look: 2Q3.K93.Q1G.581.T3P.84J.RDI.2I1.KA5.6T1.9G6.M3G.2 you can download the Unless there are new vector values that correspond to a to facial hair, it might be the 'blonde' vector value You can use the HED_Addn_Colour_02_Scalar along with the HED_Addn_Blend_Scalar to try and see if they correlate. For example, ME3 has `~40 000` booleans and if you add the plot `1 000 000` the game will add `960 000` plots in every saves that use your mod. Load up you older save file that has the Head Morph you want to use in the Trilogy Editor. This RGB tool let you see how a number changes 5.3.1 DISTRIBUTION OF SOFTWARE WITHOUT MODIFICATIONThe Licensee is authorized to distribute true copies of the Software inSource Code or Object Code form, provided that said distributioncomplies with all the provisions of the Agreement and is accompanied by: 1. a copy of the Agreement, 2. a notice relating to the limitation of both the Licensor's warranty and liability as set forth in Articles 8 and 9,and that, in the event that only the Object Code of the Software isredistributed, the Licensee allows effective access to the full SourceCode of the Software for a period of at least three years from thedistribution of the Software, it being understood that the additionalacquisition cost of the Source Code shall not exceed the cost of thedata transfer. also, I didn't know you can change lip shape in Offset Bones, I was doing it on Morph section under mouth_lipsFat and nothing was happening :). Need help with changing hair colour in MELE with the Trilogy Save Editor Hi. 1.150 is a good value for that. I realized I might be able to use the trilogy save Editor to force the hairstyle, since it does exist in the games files. Use Trilogy Save Editor.Backup your save files. Otherwise your final result will be washed out/blown out.HED_Blush_Vector is blush. Only theLicensor offering said maintenance and/or technical assistance servicesshall incur liability therefor.7.2 Similarly, any Licensor is entitled to offer to its licensees, underits sole responsibility, a warranty, that shall only be binding uponitself, for the redistribution of the Software and/or the ModifiedSoftware, under terms and conditions that it is free to decide. Community Forum Software by IP.BoardLicensed to: Nexus Mods. Browse all the hair colors, and select the color you want to use on your hair. If you increase outBrow too much, you may need to adjust X down by 0.1 to 0.3 to keep her head round. Click on 'HAIR_Diff = ' to start with. click the "Export" button. Copyright 2023 Robin Scott. 2. In this respect, the Licensee'sattention has been drawn to the risks associated with loading, using,modifying and/or developing and reproducing the Software which arereserved for experienced users.The Licensee shall be responsible for verifying, by any or all means,the suitability of the product for its requirements, its good workingorder, and for ensuring that it shall not cause damage to either personsor properties.9.2 The Licensor hereby represents, in good faith, that it is entitledto grant all the rights over the Software (including in particular therights set forth in Article 5 <#scope>).9.3 The Licensee acknowledges that the Software is supplied "as is" bythe Licensor without any other express or tacit warranty, other thanthat provided for in Article 9.2 <#good-faith> and, in particular,without any warranty as to its commercial value, its secured, safe,innovative or relevant nature.Specifically, the Licensor does not warrant that the Software is freefrom any error, that it will operate without interruption, that it willbe compatible with the Licensee's own equipment and softwareconfiguration, nor that it will meet the Licensee's requirements.9.4 The Licensor does not either expressly or tacitly warrant that theSoftware does not infringe any third party intellectual property rightrelating to a patent, software or any other property right. Do you know how I can make it black. WebGibbed's newly added Color Editor may make things a bit easier too. No supplement or modification to theterms and conditions hereof shall be effective as between the Partiesunless it is made in writing and signed by their duly authorizedrepresentatives.11.4 In the event that one or more of the provisions hereof were toconflict with a current or future applicable act or legislative text,said act or legislative text shall prevail, and the Parties shall makethe necessary amendments so as to comply with said act or legislativetext. Clicking that box pulls up a color picker, so go nuts! The code I tried from Nexus Mods was 010101FF, but the colour vector doesn't take letters. Go to Headmorph Tab->Vector Parameters->Skin Tone. click the "Toolbox" tab. The lipstick tint map is darker around the edges and lighter in the middle, so it will not give you a solid colour block.Eyeliner:Controlled by HED_EyeShadow_Tint_Scalar. Import / Export head morph. Idk if there a way to look into the game files and find the name that way. Install hundreds of mods with the click of a button. New comments cannot be posted and votes cannot be cast. Adjusting the V- value is an easy way to get a lighter or darker color. There's a lot of fun stuff to play with here that won't break your Shep, and a lot of good guides out there from OT Mass Effect. {Side Note} Redid all the hair notes after ratting around the original ME2 PCC files with ME3Explorer. Do not change the LipCorners! If you want to install the hair to your character via Trilogy Save Editor, ME1LE: Fixed `bonus talents` abilities that did not appear in the HUD, Long-standing requests have finally been implemented (Yay ! Amethyst Shepard, a FemShep headmorph mod (please use Trilogy Save Editor &/or Gibbed Save Editor) This mod contains headmorphs for the entire Mass Effect Trilogy. Web1. To change skin tone. Obviously did some changes with the Trilogy Save Editor Slightly changed some colors and gave her Ash's hair, which resulted in some weird texture clippings behind her ears Facecode works for facial structures and general look: 2Q3.K93.Q1G.581.T3P.84J.RDI.2I1.KA5.6T1.9G6.M3G.2 you can download the thank you most clear instruction. PreambleThe purpose of this Free Software license agreement is to grant usersthe right to modify and redistribute the software governed by thislicense within the framework of an open source distribution model.The exercising of this right is conditional upon certain obligations forusers so as to preserve this status for all subsequent redistributions.In consideration of access to the source code and the rights to copy,modify and redistribute granted by the license, users are provided onlywith a limited warranty and the software's author, the holder of theeconomic rights, and the successive licensors only have limited liability.In this respect, the risks associated with loading, using, modifyingand/or developing or reproducing the software by the user are brought tothe user's attention, given its Free Software status, which may make itcomplicated to use, with the result that its use is reserved fordevelopers and experienced professionals having in-depth computerknowledge. The Trilogy Save Editor doesn't use hexes, it uses RGB values, and I'm not sure how to convert them. God she looks so awful compared to LE2 I can't take this. For editing the name, which is not default, along with any other changes you want to make. WebStep 3: Adjust Your Brush Settings and Start Painting. Using the save editor in Mass Effect 2, you could get some NPC hair styes onto Shepard, (masseffect2faces.com) Has anyone figured out how to do this yet? ), Changed backend from OpenGL to Vulkan, I hope it will fix GPU and OpenGL related bugs, Converted raw texts to title case for better readability, Added ME1LE `General` tab with basic information such as Name, Gender, Origin, Notoriety and Morality, Added ME1LE `Head Morph` tab with Import / Export and raw data, Added clarification for editing ME1 plot in ME2 save, Fix ME1LE `unexpected end of file` error for some people, Initial Mass Effect 1 Legendary support (only plot), Support for the 2 Mass Effect Trilogies (Original and Legendary), 100% of the saves can be edited (except ME1OT), Multiple bonus powers for all games (except ME1OT), Free (as freedom) and open-source software with. Install hundreds of mods with the click of a button. Changing Shepards' hair. Backup your save files. At the end, change your current class to the new class. Upload the image in which you want to change your hair color. Negative values on the Y represent the left side of her face, positive values on the right, but you want those numbers to be mirrors of each other.brow_left Y:-1.338 => 0.000 (change of +1.338)brow_right Y:1.338 => 0.000 (change of -1.338)outBrow_left:Y:-4.762=> -5.062 (change of -0.3)outBrow_right:Y:4.762=> 5.062 (change of +0.3)For some eyebrow shapes, you may wish to lift on the Z-axis by 0.1. Webopen Gibbed's Mass Effect 2 Save Editor and load any savegame with a face you want to "store". I cant think of a better word rn. Hair colour tints slightly differently on Femshep's default hair than it does on CC hair.HED_Addn_Colour_Vector is brows. I know where and how to change the hair colour, I just don't know the codes. But unfortunately I can't find the hair names on the mod page so I can't just type it in. Put in the proper hair code information and save it. Ignoring the negative (-) sign, which just represents the side of the face on Y-axis, the 'larger' that value, the smaller the mouth. I know where and how to change the hair colour, I just don't know the codes. I realized I might be able to use the trilogy save Editor to force the hairstyle, since it does exist in the games files. I know where and how to change the hair colour, I just don't know the codes. Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. TIM eyes guide for ME3: Open your Save_000# file You can always tweak the tint in the vectors. HED_EyeShadow_Tint_Vector is eyeliner. Open your current playthrough in the save editor and import the face. Press question mark to learn the rest of the keyboard shortcuts. Copyright 2023 Robin Scott. #95234248, #95234773, #95235178 are all replies on the same post. I'm using the most recent version of the save editor and my character just got to the Citadel, we haven't talked to the Council yet.

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trilogy save editor change hair color

trilogy save editor change hair color

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